

It is also still possible to win Total War: Warhammer 2 through sandbox conquest. There are fewer restrictions on where factions can settle than in the first game. You can conquer and settle anywhere, but the factions do have preferred climates and will take penalties (growth, build times) for building outside of these. While on the subject of building, settlement slot changes are coming to the sequel too. The vast majority of settlement types will receive more slots. Read this summary for further details.Ĭampaign map size is said to be comparable to the first Warhammer game. Lords and generals will receive traits in the manner added by the Bretonnia DLC. That is to say, if one of your guys has murdered countless armies, they’ll get a relevant trait.

If they spent their time doing city admin, they’ll get one for that. Ocean hazards will be present, creating some risks when travelling by sea (no naval combat, it’s still just transport based). Ruins on the campaign map can be raided, which will trigger a short choose-your-own-adventure style narrative that will end with a reward or a minor debuff. Bridge battles are going to be returning, and a new battle type called Fortress Gates will be included.
